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Meteor Throw and Hail Storm provide repeated projectiles and field-wide damage/slow effects respectively. Meteor multipliers differ between English and Chinese text; neither is treated as a tested formula.

← All heroes · Complete skill tree

Mage in-game pixel character
Mage

In-game character · idle pose

Prepare only the required levels. Chains follow Skill-tree records; AND/OR, condition precedence and fee-level mapping remain unconfirmed. Follow the in-game purchase requirements.

Mage · Unlock the hero first

Meet the prerequisites below, then purchase the hero unlock node.

Goal: Mage

This unlock chain requires the full version.

Also check before purchasing

  • Level reached: milestone 2 · Archmage (skill tree)
  • Full version required · Archmage (skill tree)

Goal-focused order: Edge Lv 2 → Haste Lv 1 → Vitality Lv 1 → Far Reach Lv 1 → Archmage Lv 1

  1. Edge

    Edge

    Required 2 level(s)

    Click Damage +1 per level (up to +5)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)

    None recorded; other restrictions are not ruled out.

    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 1
    • Entry 2: Gold × 5
    Compare in the complete skill tree →
  2. Haste

    Haste

    Required 1 level(s)

    Click Cooldown -10% per level (up to -30%)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 5
    Compare in the complete skill tree →
  3. Vitality

    Vitality

    Required 1 level(s)

    Party Max HP +20 per level (up to +100)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 1
    Compare in the complete skill tree →
  4. Far Reach

    Far Reach

    Required 1 level(s)

    AOE Radius +10% per level (up to +30%)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 50
    Compare in the complete skill tree →
  5. Archmage

    Archmage

    Required 1 level(s)

    Unlock Hero: Mage - Launches fireball at an enemy every 2s

    This hero’s node · Full version required

    Direct prerequisites (records used for this chain)
    • Far Reach ≥ 1 level(s)
    • Level reached: milestone 2
    • Full version required
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Upgrade Points × 3
    Compare in the complete skill tree →

Mage · Choose a skill: complete unlock prerequisites

Goal: Hail Storm

This unlock chain requires the full version.

Also check before purchasing

Goal-focused order: Edge Lv 2 → Haste Lv 1 → Vitality Lv 1 → Far Reach Lv 1 → Archmage Lv 1 → Arcane Amplification Lv 1 → Inferno Lv 1 → HailStorm Lv 1

  1. Edge

    Edge

    Required 2 level(s)

    Click Damage +1 per level (up to +5)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)

    None recorded; other restrictions are not ruled out.

    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 1
    • Entry 2: Gold × 5
    Compare in the complete skill tree →
  2. Haste

    Haste

    Required 1 level(s)

    Click Cooldown -10% per level (up to -30%)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 5
    Compare in the complete skill tree →
  3. Vitality

    Vitality

    Required 1 level(s)

    Party Max HP +20 per level (up to +100)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 1
    Compare in the complete skill tree →
  4. Far Reach

    Far Reach

    Required 1 level(s)

    AOE Radius +10% per level (up to +30%)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 50
    Compare in the complete skill tree →
  5. Archmage

    Archmage

    Required 1 level(s)

    Unlock Hero: Mage - Launches fireball at an enemy every 2s

    This hero’s node · Full version required

    Direct prerequisites (records used for this chain)
    • Far Reach ≥ 1 level(s)
    • Level reached: milestone 2
    • Full version required
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Upgrade Points × 3
    Compare in the complete skill tree →
  6. Arcane Amplification

    Arcane Amplification

    Required 1 level(s)

    Mage ATK +1 per level (up to +5)

    This hero’s node · Full version required

    Direct prerequisites (records used for this chain)
    • Archmage ≥ 1 level(s)
    • Full version required
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Magic Dust × 15
    Compare in the complete skill tree →
  7. Inferno

    Inferno

    Required 1 level(s)

    Mage ATK +4 per level (up to +20)

    This hero’s node · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Magic Dust × 100
    Compare in the complete skill tree →
  8. HailStorm

    HailStorm

    Required 1 level(s)

    Unlocks Mage Skill: Hail Storm - damages all enemies and bosses for 8% of their current HP and slows movement and attack speed by 20% for 3s.

    This hero’s node · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Upgrade Points × 3
    Compare in the complete skill tree →

Goal: Meteor Throw

This unlock chain requires the full version.

Also check before purchasing

  • Level reached: milestone 2 · Archmage (skill tree)
  • Full version required · Archmage (skill tree)

Goal-focused order: Edge Lv 2 → Haste Lv 1 → Vitality Lv 1 → Far Reach Lv 1 → Archmage Lv 1 → Meteor Lv 1

  1. Edge

    Edge

    Required 2 level(s)

    Click Damage +1 per level (up to +5)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)

    None recorded; other restrictions are not ruled out.

    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 1
    • Entry 2: Gold × 5
    Compare in the complete skill tree →
  2. Haste

    Haste

    Required 1 level(s)

    Click Cooldown -10% per level (up to -30%)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 5
    Compare in the complete skill tree →
  3. Vitality

    Vitality

    Required 1 level(s)

    Party Max HP +20 per level (up to +100)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 1
    Compare in the complete skill tree →
  4. Far Reach

    Far Reach

    Required 1 level(s)

    AOE Radius +10% per level (up to +30%)

    Common prerequisite · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Gold × 50
    Compare in the complete skill tree →
  5. Archmage

    Archmage

    Required 1 level(s)

    Unlock Hero: Mage - Launches fireball at an enemy every 2s

    This hero’s node · Full version required

    Direct prerequisites (records used for this chain)
    • Far Reach ≥ 1 level(s)
    • Level reached: milestone 2
    • Full version required
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Upgrade Points × 3
    Compare in the complete skill tree →
  6. Meteor

    Meteor

    Required 1 level(s)

    Mage Skill: Meteor Throw - 10x damage, throws 2 times, 1s apart

    This hero’s node · Listed in tree; purchase availability unverified

    Direct prerequisites (records used for this chain)
    Fee entries relevant to this goal (level mapping unverified)
    • Entry 1: Upgrade Points × 3
    Compare in the complete skill tree →

MageMage · Base stats

HP
100
Attack
3
Basic attack interval (s)
2
Configured move speed
3

Hero skills (2)

Cooldown excludes cast duration.

Hail StormHail Storm

Active skill

Drops a hailstone on every enemy and boss on the field, dealing damage equal to a percentage of their current HP and slowing their movement and attack speed.

Base cooldown
25 s
Base cast-duration setting
0.5 s

Skill unlock nodes

Upgrades affecting this skill

Meteor ThrowMeteor Throw

Active skill

During the casting period, multiple falling rocks will be continuously thrown, and each rock will cause area-wide AOE damage. 1 second interval.

Base cooldown
30 s
Base cast-duration setting
5 s

Skill unlock nodes

Upgrades affecting this skill

Hero-owned tree upgrades (12)

Cold SnapCold Snap

Mage Hail Storm Cooldown -1s per level (up to -5s)

Level cap: 5 · Full version required

View costs & prerequisites

Skill-tree prerequisite records

  • HailStorm ≥ 1 level(s)
  • Full version required

Fee entries

EntryResourceAmount
1Magic Dust1,000
2Magic Dust2,000
3Gold10,000
4Gold20,000
5Magic Dust10,000
View in the complete skill tree →

Winter's GraspWinter's Grasp

Mage Hail Storm Slow +5% per level (up to +50%)

Level cap: 10 · Full version required

View costs & prerequisites

Skill-tree prerequisite records

  • HailStorm ≥ 1 level(s)
  • Full version required

Fee entries

EntryResourceAmount
1Gold200
2Gold500
3Magic Dust500
4Magic Dust1,000
5Gold5,000
6Gold10,000
7Magic Dust5,000
8Magic Dust10,000
9Gold50,000
10Gold100,000
View in the complete skill tree →

Arcane AmplificationArcane Amplification

Mage ATK +1 per level (up to +5)

Level cap: 5 · Full version required

View costs & prerequisites

Skill-tree prerequisite records

  • Archmage ≥ 1 level(s)
  • Full version required

Fee entries

EntryResourceAmount
1Magic Dust15
2Magic Dust50
3Magic Dust100
4Magic Dust200
5Magic Dust400
View in the complete skill tree →

InfernoInferno

Mage ATK +4 per level (up to +20)

Level cap: 5 · Listed in tree; purchase availability unverified

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Magic Dust100
2Magic Dust200
3Magic Dust500
4Magic Dust1,000
5Magic Dust2,000
View in the complete skill tree →

Elemental InsightElemental Insight

Mage Crit Chance +4 per level (up to +20)

Level cap: 5 · Full version required

View costs & prerequisites

Skill-tree prerequisite records

  • Archmage ≥ 1 level(s)
  • Full version required

Fee entries

EntryResourceAmount
1Magic Dust100
2Magic Dust400
3Magic Dust1,000
4Magic Dust2,000
5Magic Dust5,000
View in the complete skill tree →

Spell OverloadSpell Overload

Mage Crit Damage +10% per level (up to +50%)

Level cap: 5 · Full version required

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Gold1,000
2Gold2,000
3Gold4,000
4Gold8,000
5Gold16,000
View in the complete skill tree →

HailStormHailStorm

Unlocks Mage Skill: Hail Storm - damages all enemies and bosses for 8% of their current HP and slows movement and attack speed by 20% for 3s.

Level cap: 1 · Listed in tree; purchase availability unverified

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Upgrade Points3
View in the complete skill tree →

Arcane DashArcane Dash

Move Speed +5% per level (up to +25%)

Level cap: 5 · Listed in tree; purchase availability unverified

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Gold10
2Gold50
3Gold100
4Gold200
5Gold300
View in the complete skill tree →

ArchmageArchmage

Unlock Hero: Mage - Launches fireball at an enemy every 2s

Level cap: 1 · Full version required

View costs & prerequisites

Skill-tree prerequisite records

  • Far Reach ≥ 1 level(s)
  • Level reached: milestone 2
  • Full version required

Fee entries

EntryResourceAmount
1Upgrade Points3
View in the complete skill tree →

Arcane FlowArcane Flow

Mage Meteor CD -1s per level (up to -5s)

Level cap: 5 · Listed in tree; purchase availability unverified

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Magic Dust100
2Gold1,000
3Gold5,000
4Magic Dust5,000
5Gold20,000
View in the complete skill tree →

BarrageBarrage

Mage Meteor Count +1 per level (up to +3)

Level cap: 3 · Listed in tree; purchase availability unverified

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Gold5,000
2Magic Dust5,000
3Gold20,000
View in the complete skill tree →

MeteorMeteor

Mage Skill: Meteor Throw - 10x damage, throws 2 times, 1s apart

Level cap: 1 · Listed in tree; purchase availability unverified

View costs & prerequisites

Skill-tree prerequisite records

Fee entries

EntryResourceAmount
1Upgrade Points3
View in the complete skill tree →

General and party upgrades

Explore the complete skill tree →