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Values are unupgraded base settings; cooldown and cast duration are separate.

Warrior

Warrior →

Unlocked by default · 20 dedicated upgrades
HP
70
Attack
1
Attack interval
1.5s
Move speed
3
  • Battle CryBattle CryActive

    Grants all heroes +10 ATK and +10 DEF for 5s; the cooldown starts after the buff ends.

    Cooldown 20s · Cast-duration setting 5s

  • War RoarWar RoarActive

    Grants all heroes +1.5 Move Speed and +50% ATK Speed for 5s; the cooldown starts after the buff ends.

    Cooldown 30s · Cast-duration setting 10s

Acquisition & upgrade prerequisites →
Archer

Archer →

Requires unlock · 14 dedicated upgrades
HP
100
Attack
1
Attack interval
2s
Move speed
3
  • Eternal Piercing ArrowEternal Piercing ArrowPassive

    Passive: All of the Archer's arrows (normal attacks and Triple Arrow) become piercing arrows. The pierce count can be increased by the Deep Piercing node.

  • Piercing ArrowPiercing ArrowActive

    Fires an arrow that pierces 3 enemies, dealing 2x attack damage.

    Cooldown 12s · Cast-duration setting 0s

  • Triple ArrowTriple ArrowActive

    Fires 3 arrows in a fan spread, 3 rounds in quick succession.

    Cooldown 15s · Cast-duration setting 2s

Acquisition & upgrade prerequisites →
Mage

Mage →

Requires unlock · 12 dedicated upgrades
HP
100
Attack
3
Attack interval
2s
Move speed
3
  • Hail StormHail StormActive

    Drops a hailstone on every enemy and boss on the field, dealing damage equal to a percentage of their current HP and slowing their movement and attack speed.

    Cooldown 25s · Cast-duration setting 0.5s

  • Meteor ThrowMeteor ThrowActive

    During the casting period, multiple falling rocks will be continuously thrown, and each rock will cause area-wide AOE damage. 1 second interval.

    Cooldown 30s · Cast-duration setting 5s

Acquisition & upgrade prerequisites →
Priest

Priest →

Requires unlock · 10 dedicated upgrades
HP
100
Attack
1
Attack interval
2s
Move speed
3
  • Invincibility AuraInvincibility AuraActive

    During the casting period, the entire team is completely immune to all damage.

    Cooldown 20s · Cast-duration setting 5s

  • ActivateActivateActive

    Instantly trigger any other hero's skill, ignoring its cooldown. The triggered skill does not enter cooldown.

    Cooldown 30s · Cast-duration setting 0s

Acquisition & upgrade prerequisites →
Rogue

Rogue →

Requires unlock · 13 dedicated upgrades
HP
55
Attack
5
Attack interval
1.5s
Move speed
3
  • Flash StrikeFlash StrikeActive

    Unleashes a series of flash strikes against several random enemies, dealing a hit of damage as it dashes past each target. Immune to interruption from basic attacks while active, and automatically flashes to continue attacking afterward.

    Cooldown 15s · Cast-duration setting 1.05s

  • Rogue CloneRogue CloneActive

    Summons several clones that follow the caster, moving and flash-striking alongside it; they disappear after a period of time.

    Cooldown 5s · Cast-duration setting 0.4s

Acquisition & upgrade prerequisites →